Done for a collaboration at
called Link's Blacklist. The idea behind it is for every enemy in the series to be claimed by one artist; once an enemy is claimed, they are no longer available. Check it out and claim one yourself if you're up to it!
Check out the project and past entries here! www.game-art-hq.com/links-blac…
Anyway, I claimed the Wallmaster from the first game in the franchise, as I always thought it was one of the creepiest buggers you could encounter. The idea of a large, always looming disembodied hand following the player around the dungeons always keeps you on your toes and adds that much more stress to completing a dungeon.
As with a lot of my work lately, I was very influenced by 70s and 80s sword and sorcery/fantasy/adventure comics, as well as retro d&d stuff. Wanted this to feel as though it could appear in some sort of monster manual, instruction booklet or the cardback of an action figure.